Docs · Getting started

Make your first sound in Melody

Melody is a modular synth: you connect nodes on a canvas and the patch you draw becomes the instrument you hear. Here's the fastest way in.

How a Melody patch works

Everything is a node — a small building block such as an oscillator, a drum, a filter, or a sequencer. You wire a node's output to another node's input, and signal flows along the wire. To actually hear a patch, its sound has to reach a Speaker node (your output). That's the whole model: sources → processing → a Speaker.

Your first minute

  1. Open Melody. It greets you with a guided start — you can follow a short path, or dismiss it and explore the canvas.
  2. Drop a ready-made rig. The quickest way to hear something is a preset rig — a complete instrument or effect chain wired up for you. Add one, then press play.
  3. Or patch a voice yourself. Add a sound source (an oscillator) and a Speaker, then drag from the source's output to the Speaker's input. You'll hear a tone straight away.
  4. Add notes or rhythm. Bring in a Piano Roll or a Step Sequencer to play a melody or a beat, and a Clock to set the tempo. Wire them into your voice.
  5. Shape it. Insert effects (filter, reverb, delay) between the source and the Speaker, and turn the dials to taste.
  6. Keep it. Save the whole project, or export a recording to an audio file.

Where to go next

Explore the palette — there are 150+ node types, from wavetable synths and a physically-modelled drum machine to a sampler, an arranger, chord tools, MIDI and SoundFont import, and live visual analysers. Try importing a .mid file into a Piano Roll, or load a SoundFont (.sf2) to play a full instrument.